Updated: Seth confirms undocumented changes to SSF4 AE v2012
Posted by Catalyst on Dec. 3, 2011 at 3:14 p.m.
Updated: Seth confirms undocumented changes to SSF4 AE v2012 Updated: Seth Killian confirmed on Twitter that there indeed are undocumented changes to v2012 of Super Street Fighter 4 Arcade Edition. He also discussed the matter with other community members. Here's a run down.
Hit the jump for more details.
Seth Killian: Yes, there are still things to discover and learn in AE 2012, a brand new game. Happy to hear to why some feel that's a bad thing.
Frame & move properties = rules in strategy game. Strategic play needs knowledge of rules but gotta waste time finding them first. — UltraDavid
Seth Killian: Changelogs are a new direction and more info = better but my question was not rhetorical -- I did want to hear people's thoughts.
Probably too big for Twitter but also I think reasonable people can disagree about the role of discovery vs. creator tells all.
I know some people love not knowing, but those can just not look at the log. To the rest of us digging through everything is just an unnecessary waste of time that could be used developing new tech / honing your skills. — ProxyDamage
Seth Killian: What if a closer understanding of the system that you figured out yourself is part of the skill? Historically it has been.
For what it's worth, I am genuinely curious to hear people's thoughts on this. It's close to my heart and I've been a big advocate of more transparency.
Discovery is nice but we are now in the 4th iteration of the game, we want real change logs now. — Mike3640
Seth Killian: This seems like a stronger point to me than general claim that all info must be given vs. learned.
Great topic, lots of good points on all sides. For the record, Capcom's position is not necessarily my own, nor vice versa. Thanks to all for thoughts.
Earlier: There may be unreported buffs and nerfs in version 2012 of Super Street Fighter 4 Arcade Edition, according to eLive Pro's Kim1234. A well respect player in the community, he recently tweeted these thoughts after playing the latest release of the game.
There are hidden buffs and nerfs in SSF4 AE v2012. Bison's EX Psycho Crusher often whiffs from full screen ish distance. Headstomp trades a lot in the air.
Posted by Catalyst on Dec. 3, 2011 at 3:14 p.m.
Updated: Seth confirms undocumented changes to SSF4 AE v2012 Updated: Seth Killian confirmed on Twitter that there indeed are undocumented changes to v2012 of Super Street Fighter 4 Arcade Edition. He also discussed the matter with other community members. Here's a run down.
Hit the jump for more details.
Seth Killian: Yes, there are still things to discover and learn in AE 2012, a brand new game. Happy to hear to why some feel that's a bad thing.
Frame & move properties = rules in strategy game. Strategic play needs knowledge of rules but gotta waste time finding them first. — UltraDavid
Seth Killian: Changelogs are a new direction and more info = better but my question was not rhetorical -- I did want to hear people's thoughts.
Probably too big for Twitter but also I think reasonable people can disagree about the role of discovery vs. creator tells all.
I know some people love not knowing, but those can just not look at the log. To the rest of us digging through everything is just an unnecessary waste of time that could be used developing new tech / honing your skills. — ProxyDamage
Seth Killian: What if a closer understanding of the system that you figured out yourself is part of the skill? Historically it has been.
For what it's worth, I am genuinely curious to hear people's thoughts on this. It's close to my heart and I've been a big advocate of more transparency.
Discovery is nice but we are now in the 4th iteration of the game, we want real change logs now. — Mike3640
Seth Killian: This seems like a stronger point to me than general claim that all info must be given vs. learned.
Great topic, lots of good points on all sides. For the record, Capcom's position is not necessarily my own, nor vice versa. Thanks to all for thoughts.
Earlier: There may be unreported buffs and nerfs in version 2012 of Super Street Fighter 4 Arcade Edition, according to eLive Pro's Kim1234. A well respect player in the community, he recently tweeted these thoughts after playing the latest release of the game.
There are hidden buffs and nerfs in SSF4 AE v2012. Bison's EX Psycho Crusher often whiffs from full screen ish distance. Headstomp trades a lot in the air.
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