Marvel Vs Capcom: Infinite Teaser Trailer

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focus;c-9851794 said:
lol, Capcom actually said they dont believe the "modern Marvel fan" remembers the X-Men. They really tryin to downplay this shit lol

The aren't lying. A lot of the people criticizing the decision to go back 2 vs 2 didn't realize that the Vs series started off like that. So a lot of the more vocal critics are younger players. It's the same way they keep criticizing this game for reused assets, but act claim MvC2, a game that was like an 80% copy/paste jobs, was the greatest game ever.

And I'm not worried about anyone on here saying they aren't buying a game. Ya'll niggas talk all that shit about the games you are going to buy, and then when they come out you niggas are never on. lol
 
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So you agree with Capcom that the X-Men arent needed in MvCI because people dont know who they are anymore anyway?

Just trying to figure out why you quoted me?
 
focus;c-9853621 said:
So you agree with Capcom that the X-Men arent needed in MvCI because people dont know who they are anymore anyway?

Just trying to figure out why you quoted me?

I agree with Capcom that a lot of their modern and more vocal fans don't even remember earlier games in the Vs series. I disagree with them that that's a valid reason for excluding the XMen. It doesn't matter though. We all know that's not the reason the XMen characters aren't in the game anyway. It's just spin and damage control.

And I quoted you because you were the one bringing up Capcom's comments about the modern Marvel fan to which I directly responded.
 
vagrant-718;c-9893470 said:
Nemesis, haggar, frank West and Spider-Man revealed at comic con. Look like a copy and paste job from capcom and add a new super
https://instagram.com/p/BWyCPLBFYvA/

I don't really understand these complaints honestly. What fighting game doesn't have returning characters from the previous installment? We know for a fact that every returning character on the game has new moves, so it's not just a copy and paste job. Why did people have this expectation for MvC:I that the roster would be completely different? If the leaks are correct, we're going to get around 10 characters that weren't in UMvC3 and that's not counting the 6 DLC who are supposedly all new too. Since when is a fighting game with 10 new characters a copy and paste job.

All the people making these complaints must be new to FGs or something. Back in the day, you might get 3 - 5 new characters per installment.
 
The Lonious Monk;c-9894328 said:
vagrant-718;c-9893470 said:
Nemesis, haggar, frank West and Spider-Man revealed at comic con. Look like a copy and paste job from capcom and add a new super
https://instagram.com/p/BWyCPLBFYvA/

I don't really understand these complaints honestly. What fighting game doesn't have returning characters from the previous installment? We know for a fact that every returning character on the game has new moves, so it's not just a copy and paste job. Why did people have this expectation for MvC:I that the roster would be completely different? If the leaks are correct, we're going to get around 10 characters that weren't in UMvC3 and that's not counting the 6 DLC who are supposedly all new too. Since when is a fighting game with 10 new characters a copy and paste job.

All the people making these complaints must be new to FGs or something. Back in the day, you might get 3 - 5 new characters per installment.

marvel vs capcom is different because its all of capcom's properties so it's a chance for capcom to go in their toolbox for a vast array of characters.

other fgs are different because they cant shoo in characters from different games
 
Juttythe3rd;c-9893575 said:
this franchise went from top 5 to not mentioned at all

Shit is trash AF bruh. Niggas LITERALLY copied and pasted mv 3 unto this with non inspired graphics, lackadaisical engine, and piss poor roster, just to get folks must have characters as dlc. What happened to DLC actually being charcters that was long shots or dream scenarios?

Super smash brothers do shit right with their roster, add ons and dlc and I don't even play that.

Just marvel itself, their in-game start up roster of 15 should have went like this:

Wolverine

Spiderman

Doom

Cyclops

Magento

Juggernaut

Groot/rocket

Captain America

Storm

Deadpool

Gambit

Iceman

Venom

Iron Man

Thor

And their Dlc "could" have been something unique or dope new characters like

Silver surfer

Daredevil

Jessica Jones

Luke Cage

Mr fantastic

Purple man

Dr octopus

Blade

Star Lord

Stan Lee

Squirrel girl

Toad

Mary Jane

Professor X

Etc

It's all about just exciting fans. They tend to ignore that and give out the most subpar ass rosters or try to save it for dlc out of greed.
 
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The Lonious Monk;c-9894328 said:
vagrant-718;c-9893470 said:
Nemesis, haggar, frank West and Spider-Man revealed at comic con. Look like a copy and paste job from capcom and add a new super
https://instagram.com/p/BWyCPLBFYvA/

I don't really understand these complaints honestly. What fighting game doesn't have returning characters from the previous installment? We know for a fact that every returning character on the game has new moves, so it's not just a copy and paste job. Why did people have this expectation for MvC:I that the roster would be completely different? If the leaks are correct, we're going to get around 10 characters that weren't in UMvC3 and that's not counting the 6 DLC who are supposedly all new too. Since when is a fighting game with 10 new characters a copy and paste job.

All the people making these complaints must be new to FGs or something. Back in the day, you might get 3 - 5 new characters per installment.

Mvc to mvc 2 was completely different. Mvc 2 to mvc 3 was completely different roster. This is pretty much the same attire, the same animations outside of two new features, shit just doesn't feel (played the demo) or look like they truly tried. And this is coming from a HUGE MVC fan, I spent 80 dollars on their last game.
 
i dont think marvel roster is up to capcom and marvel love using characters that got movies out.

capcom's roster on the other hand is up to capcom and they fucking up with characters with nemesis that was never used
 
silverfoxx;c-9894700 said:
Mvc to mvc 2 was completely different. Mvc 2 to mvc 3 was completely different roster. This is pretty much the same attire, the same animations outside of two new features, shit just doesn't feel (played the demo) or look like they truly tried. And this is coming from a HUGE MVC fan, I spent 80 dollars on their last game.

lol Are you sure you want to bring up MvC? The roster for MvC2 was just the MvC roster with a bunch of characters that were literally cut and pasted from other games. You can't bash this game for recycling characters and then hold up another game that is basically the hallmark of recycling characters as an example of how things should be done. Also, if you're talking about the story demo, you should know that that is probably like 5 months old at this point. They are like 3 builds past that, so it doesn't make much sense to develop opinions on the what the game will be based on something that came so early in the development cycle. That's not me saying that either. If you get on youtube, a lot of the people that hated that demo are saying that the game is great after playing more recent builds. For example:


vagrant-718;c-9894679 said:
The Lonious Monk;c-9894328 said:
vagrant-718;c-9893470 said:
Nemesis, haggar, frank West and Spider-Man revealed at comic con. Look like a copy and paste job from capcom and add a new super
https://instagram.com/p/BWyCPLBFYvA/

I don't really understand these complaints honestly. What fighting game doesn't have returning characters from the previous installment? We know for a fact that every returning character on the game has new moves, so it's not just a copy and paste job. Why did people have this expectation for MvC:I that the roster would be completely different? If the leaks are correct, we're going to get around 10 characters that weren't in UMvC3 and that's not counting the 6 DLC who are supposedly all new too. Since when is a fighting game with 10 new characters a copy and paste job.

All the people making these complaints must be new to FGs or something. Back in the day, you might get 3 - 5 new characters per installment.

marvel vs capcom is different because its all of capcom's properties so it's a chance for capcom to go in their toolbox for a vast array of characters.

other fgs are different because they cant shoo in characters from different games

lol That's not true. Street Fighter is full of Final Fight characters. And NRS games always have guest characters. None of that changes the fact that 10 characters is a lot to get in a sequel. This idea that it's common for FGs to reinvent rosters with every sequel is just incorrect. What we're seeing with MvC:I is typical especially considering they just revamped the roster with MvC3.
 
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Even aside from the terrible roster and shitty graphics, that...gameplay :/

2v2 with no assist is looking boring af.

 
focus;c-9894924 said:
Even aside from the terrible roster and shitty graphics, that...gameplay :/

2v2 with no assist is looking boring af.

We can agree to disagree there. I never really liked the assists that much, and the free tag combos look way more interesting. It's different though, so I guess it's just a matter of personal taste. If you prefer 3v3 with assists, the DB game next year will be a better choice for you.
 
lol That's not true. Street Fighter is full of Final Fight characters. And NRS games always have guest characters. None of that changes the fact that 10 characters is a lot to get in a sequel. This idea that it's common for FGs to reinvent rosters with every sequel is just incorrect. What we're seeing with MvC:I is typical especially considering they just revamped the roster with MvC3.

Sf2 was a reinvention of sf1 roster. Only Ken and Ryu returned from sf1. Sagat was unplayable

Sf3 originally was going to be all new roster until Ken and Ryu were put in it. Everybody else was new

Tekken 3 also had a influx of new characters

It isn't common to reinvent rosters because fgc complained when past characters are not in. Look at sfv, when they announced season 2 characters were going to be all new, ppl complained and they still complaining

 
vagrant-718;c-9895211 said:
lol That's not true. Street Fighter is full of Final Fight characters. And NRS games always have guest characters. None of that changes the fact that 10 characters is a lot to get in a sequel. This idea that it's common for FGs to reinvent rosters with every sequel is just incorrect. What we're seeing with MvC:I is typical especially considering they just revamped the roster with MvC3.

Sf2 was a reinvention of sf1 roster. Only Ken and Ryu returned from sf1. Sagat was unplayable

Sf3 originally was going to be all new roster until Ken and Ryu were put in it. Everybody else was new

Tekken 3 also had a influx of new characters

It isn't common to reinvent rosters because fgc complained when past characters are not in. Look at sfv, when they announced season 2 characters were going to be all new, ppl complained and they still complaining

True, which goes to show that the optimum way is not to try an replace all the old characters. It's to find a good balance between old and new characters.

I'm not saying that the roster shouldn't be criticized. I just think the copy/paste criticism is wrong. The problem isn't how many old characters they are using. The problem is some of the choices they made (e.g., Nemesis over Wesker) and the lack of some highly requested new characters (e.g., Asura).
 

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