The OFFicial Xbox One Thread

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funkdocdamc;7487835 said:
From Gamespot:

Xbox One Gets $50 Price Cut for the Holidays

[UPDATE] Discount applies to all versions of the console, including Assassin's Creed Unity and Call of Duty: Advanced Warfare bundles; Deal not available in UK, Microsoft confirms

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If you're in the market for an Xbox One, you may want to wait until this weekend to buy a system. Confirming an earlier rumor, Microsoft announced today that it is cutting the console's price by $50 effective November 2.

The limited-time promotional offer (valid in the United States only) applies to any Xbox One console. This means you can get the Kinect free system for $350 or the standard Kinect bundle for $450.

The price cut also applies to special edition bundles, including those that include Assassin's Creed Unity, Call of Duty: Advanced Warfare (which also comes with a 1TB hard drive), and Sunset Overdrive.

Here's a breakdown of the deal.

-Kinect-free Xbox One -- $350

-Xbox One With Kinect -- $450

-Xbox One Assassin's Creed Bundle Without Kinect (comes with copies of Assassin's Creed IV: Black Flag and Unity) -- $350

-Xbox One Assassin's Creed Bundle With Kinect (comes with copies of Black Flag, Unity, and Dance Central Spotlight) -- $450

-Xbox One Sunset Overdrive Bundle (comes with game, white console, white controller) -- $350



Notably, when the special Xbox One deal goes into effect, it will make Microsoft's console less expensive than the rival PlayStation 4, which sells for $400.

The promotion--valid through January 3, 2015--will be available across the United States at most major retailers, including Amazon, Best Buy, GameStop, Microsoft Stores, Target, Toys 'R Us, and Wal-Mart.


im glad it came out in white, because i wasnt copping the black version
 
Yeah only been playing campaign 343 should be ashamed of themselves online matchmaking is turrible
 
It's fucking trash b ...all these companies dropping broken games..there needs to be some organization in charge ensuring these fucks pay for this shit
 
earth two superman;7553034 said:
There is. It's called the consumer not buying the game at midnight.

Bruh at this rate that would mean every consumer would be buying gamed with online components a year after release...all major online games should require real betas
 
Anybody playing advanced warfare online? Drop them gamertags and I'll add you cuz mine is kinda tricky.... "i M p I o D e z"
 
Halo is getting patched today...

BY 343 INDUSTRIES - 10 HOURS AGO

Tomorrow afternoon (Thursday, Nov. 20), our latest content update will become available. This particular content update addresses matchmaking performance, UI, gameplay, and title-specific issues. We are on track for a release of mid-late afternoon Pacific Time for this content update, and will immediately let you know when it is available. For now, here is a change list of what will be included. As a note, many of the below issues are sub issues that were caused by larger umbrella problems that we have addressed with this update.

MATCHMAKING

Addressed a number of issues that resulted in extended matchmaking times and low matchmaking success rates.

Made a number of updates to how matchmaking progress is communicated to the player. With this update, you’ll see better, more frequent and more informative status updates throughout the matchmaking flow – so “Players Found” for example, will be displayed to let players know where they are in the matchmaking process instead of simply wondering if it’s going to connect.

The improved matchmaking flow is as follows:

Searching

Searching for more players

Players found

Finalizing matchmaking process

Connecting session

Made an update to ensure that parties stick together when returning from the post-game carnage report

Prevented the ability for players “kick” other players from matchmaking games

Made an update to ensure that the Roster correctly displays the “searching” UI rather than “My Game Session” while searching for players

Removed the possibility to boost ranking through a custom games exploit

Made an update to ensure that players cannot get stuck in the matchmaking screen during map voting

Made an update to ensure that the “Connecting to your game” message no longer incorrectly displays in the lower right of the screen during gameplay

Made an update to the “team creation” phase that allows players to be grouped by team

Made an update to prevent players from seeing the “connection failed” dialogue if disconnected during the map voting screen

Improved roster / matchmaking lobby stability

Made improvements to the accuracy and stability of the “Game Session Details” UI

Improved version compatibility

UI

Improved emblem and nameplate behavior to ensure that they do not reset to default (especially after game sessions)

Corrected career stats that did not update uniformly across different profiles in multiple titles

Improved Forge map display names in Theater

Corrected various medal inconsistencies across titles

CAMPAIGN

Made updates to the attainability of various achievements, including “Goat Roped,” “Monopolized,” “You’re Joking,” and “Devastating.”

Improved Halo: CE career stat tracking

Resolved scoring and time HUD reset and display issues

Made an update to ensure that rival emblems are displayed correctly

HALO: CE

Improved consistency and reliability of shot registration

Improved headshot hitboxes

Fixed an issue where respawning players could momentarily appear at their death location

Made an update to ensure that the match ends when the entire opposing team quits

Improved fall damage consistency (specifically in regards to uneven surfaces)

Improved Halo: CE menu and loading screen stability

Improved consistency with multikill rewards

Made an update to improve post-game carnage report accuracy for Halo: CE FFA games

Updated default language settings

HALO 2

Made an update to ensure that the team color shown in pre-game lobby matches in-game

Improved a variety of networking issues to allow for improved consistency between host and clients in peer to peer matches

Improved a variety of networking issues to allow for improved gameplay consistency

Made an update to service tag functionality, allowing for service tags to appear for all players

Improved the post-game carnage report to correctly display team color

Made an update to ensure that the match ends when the entire opposing team quits

Improved “original” medal icon functionality in split-screen

Improved host migration functionality

Corrected “headshot” stat tracking

Addressed a crash that occurred with the Scarab skull

Addressed art errors that occurred on the opening cinematics for “Uprising” and “High Charity”

HALO 2: ANNIVERSARY

Made an update to prevent players from gaining achievements in Forge

Improved Forge item display names

Resolved text overlapping issues

Improved split screen stability

Made an update to resolve the notorious “-1th” scoreboard text

Improved lobby functionality to address players not being able to reconnect to the party leader after completing a match

Improved host migration functionality

Corrected vehicle and weapon thumbnails in the “Tools of destruction” table in the post-game carnage report

Addressed a dedicated server issue that caused gameplay physics issues on Stonetown

Improved split-screen party functionality to ensure that players are not directed to a broken lobby screen after completing a game session

Improved Forge mode stability

Made an update to King of the Hill scoring to prevent multiple hills from counting down at the same time

Improved Shrine objective spawn points

Improved King of the Hill and Ninjanaut mode stability

Addressed an issue where controller vibration could persist during the pause menu

Improved Race mode respawn zones

We have additional content updates on the way, and work is already underway in an effort to continue to improve your experience with Halo: The Master Chief Collection. We thank you for your continued patience and support.
 
I got a bunch of other shit like wallpapers and gamerpics too. Apparently there were some decent prizes out there.
 

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