Dead Rising 2 Review

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joshuaboy

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Again, Dead Rising 2 has issues. It’s not the smoothest game and it can feel like the last one, however that doesn’t mean a thing when the game’s this much fun. Using a car battery and a Street Fighter mask to electrocute the undead and a set of knives and a pair of boxing gloves to make Wolverine claws are all great times. Watching Chuck get covered in blood as he slays thousands of zombies, changing outfits so that one minute you’re in a toddler clothes with a LEGO head and the next you’re in a sundress, and listening to completely whacked out boss stories – that’s what I remember about Dead Rising 2. Any issue the game might have just falls to the backburner.

Presentation 7.0

The loads could be shorter as they happen every time you change areas, but for the most part everything’s the way you remember it with looking at your watch, the onscreen arrow and so on.

Graphics 7.0

The zombies look good and the amount of clothing options are cool, but the blood can look flat, there are the framerate issues and stiff characters.

Sound 7.5

Some of the voices are awkward and forced, but the groans of the undead, weapon noises and the cheery mall music mingle together well.

Gameplay 8.5

It’s what people loved the first time around (bashing zombie with everyday junk while saving survivors) except it’s a bit more balanced -- plus you can combine weapons for max radness.

Lasting Appeal 8.5

This is a game that demands to be played over and over again so that you can see the different endings, find all the secrets, max out your level and so much more.

OVERALL 8.0 IMPRESSIVE

Read more: http://xbox360.ign.com/articles/112/1123121p2.html#ixzz10T1xPf55
 
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