New HD Zelda Revealed for Wii U
This isn't what you saw at E3 2011...
Nearly two years after it unveiled an HD concept at E3 2011, Nintendo has revealed its early thoughts and visual intentions for The Legend of Zelda on Wii U.
Franchise producer Eiji Aonuma, citing the scope and ambition of this new project, declined to do a full unveiling of the Wii U Zelda entry, but provided some insight into his team's mission. In essence, Nintendo is "rethinking the conventions of Zelda." Ideas like dungeons needing to be completed in order, and Zelda adventures being single-player only, are being set aside as the team focuses on "returning to basics." The goal of all this, Aonuma said, was to create a reborn Zelda - and more details on this will be shared as the game comes together.
But that wasn't all Aonuma detailed about his new Zelda endeavor. He discussed Nintendo's new visual approach for the game, which apparently is completely unlike the HD demo shown at E3 2011, but wasn't ready to be shown at this time.
Aonuma noted this still-mysterious "new style" developed as his team experimented bringing Zelda's many graphical styles into HD. The producer said over time something entirely new and unique evolved. There are many questions - and it seems as though we have a while to wait. No release window of any kind was provided for this new game. But for now, we have a brief glimpse into the direction of the HD future of Zelda.