BoldChild;7060200 said:
I think console games may have been catering to Western audiences too much, even those made by Japanese companies.
Aside from that, they've always been more into mobile gaming.
Last gen it seemed that way. I'm from the west but the majority of the games I've played the most since NES are japanese. A big reason I never bought a 360 or PS3 is because they didn't have enough japanese games that catered to me. PSP and DS did by comparison so I stuck with those. Then I got a 3DS for the same reason.
Like you said you have Japanese publishers that are catering to the western audience too much and it's eating away at their gaming industry from the inside. One thing I do like about Japanese gamers is if a platform doesn't have enough software that caters to them they fall back and don't buy it in the millions.
If you don't give them enough value for the price you ask for they say fuck you see the early 3DS sales for exaple. You also see that now. When you give them enough software though they reward with great sales and awesome market share for any company to have. This is how DS, GB, SNES, Genesis, PS2, NES, PS1 and Wii enjoyed such a good lifetime in Japan. They have a level of restraint that is admirable and that gamers in the west could actually learn more from in general in that regard.
So hopefully Nintendo and Sony could supplement enough software for the rest of the gen to help turn things around but really the way the ecosystem is out there now where they have smart phones and tablets and competent enough infrastructure to run it? it's going to be difficult winning a lot of the market back.
The japanese console game industry is cannibalizing itself for the most part because they're not sure how to adapt. Like chickens with their heads cut off you see publishers & dev studios go out of business or get bought out and merged with a bigger entity because they're oblivious to survival right now in today's market.
So you have publishers desperately forcing devs to go more western to see if that sticks like Konami did Platinum Games with Metal Gear Rising or you get Japanese IP's transferred to the west and done in that style like what happened with Devil May Cry and Castlevania. It's not that I dislike western games it's that I value having a more diverse library. Gives me more bang out of my buck.
Most of the time Japanese games were better single player experiences and had original stories and challenging difficulty. Very intuitive in design so that appeals to me more than say a multiplayer FPS. Handhelds always did sell better out there than everywhere else. Even with a lower number in sales overall compare to past generations that trend still continues for the most part today. These are lifetime hardware sales in Japan as of last weeks numbers
|3DS|15.562.762 |
|PSV| 2.907.007 |
|PS3| 9.963.395 |
|PS4| 573.639 |
|WIU| 1.736.530 |
|PSP|20.139.593 |
|360| 1.644.654 |
Out of the current portable & home console gen (2011 - present) you have 3DS, Vita, Wii U and PS4 and the former 2 are outpacing the latter 2 almost tenfold with combined sales.
Then when you look at their top 20 software and factor all the games that have sold over100,000 plus in lifetime sales the majority are portable titles
[3DS] Yo-kai Watch (Level 5) {2013.07.11}/ 950.035
[3DS] Mario Party: Island Tour (Nintendo) {2014.03.20}/ 371.184
[PSV] Sword Art Online: Hollow Fragment (Bandai Namco Games) {2014.04.24}/ 201.381
[3DS] Pokemon X / Y (Pokemon Co.) {2013.10.12}/ 4.063.466
[3DS] Theatrhythm Final Fantasy: Curtain Call # (Square Enix) {2014.04.24}/ 120.549
[3DS] Kirby Triple Deluxe (Nintendo) {2014.01.11}/ 584.509
[3DS] Monster Hunter 4 (Capcom) {2013.09.14}/ 3.277.125
[PS3] Metal Gear Solid V: Ground Zeroes (Konami) {2014.03.20}/ 219.568
[3DS] Mario Kart 7 (Nintendo) {2011.12.01}/ 2.318.577
[3DS] Animal Crossing: New Leaf # (Nintendo) {2012.11.08}/ 3.734.701
[PS3] Grand Theft Auto V (Take-Two Interactive Japan) {2013.10.10}/ 775.741
[WIU] Super Mario 3D World (Nintendo) {2013.11.21} (¥5.985) - 2.697 / 544.874
[3DS] Puzzle & Dragons Z (GungHo Online Entertainment) {2013.12.12}/ 1.454.778
[3DS] Attack on Titan: The Last Wings of Mankind (Spike Chunsoft) {2013.12.05}/ 294.700
It's going to be very tricky for everybody in terms of publishers not just Sony and Nintendo to get a read of things in that market. Right now the read tells them to focus on putting out mobile content above all because it's portable. But hopefully this pushes them even more because they all need their home market in the end.
Especially Nintendo and Sony with their hardware business particularly home consoles. They need to really see the trends in that subsection of the market and adapt to them but obviously it hasn't been very easy. They no longer have their finger on the pulse of what gamers really want in their home country. Must be frustrating as hell for everybody in the industry out there right now