How Nintendo Lost E3 2012

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joshuaboy

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The Intentions

Nintendo had one other goal to meet at this year’s show. It had to prove why Wii U would have longevity. The publisher chose to focus on games that would be available in the launch window. That’s a fine strategy, one that reinforces concrete examples that fans can count on in the very near future. Yet a console debut needs a bit more. Fans need to understand that big things are on the horizon, particularly when a 2D Mario and mini-game collection are the broad strokes of first party support before the year’s end.

What’s strange is that Nintendo is the master of looking towards the future. Time and time again, the publisher shows a trailer, logo or piece of key art that signifies the arrival of a grand new Zelda or Mario game, and the fans go wild. Last year it merely mentioned the presence of Super Smash Bros., and millions worldwide instantly paid attention. When the publisher unveiled the Nintendo 3DS, it merely placed logo after logo on a slide, and let the volume and significance of those franchises do all the talking. E3 2004, the first year Reggie Fils-Aime stood on stage, marked one of Nintendo’s greatest reveals, as it revealed the first Twilight Princess trailer. The game wouldn’t arrive until 2006, but not a single Nintendo fan cared. Knowing that game was coming was reason enough to look forward to the years to come.

This year, Nintendo did none of that. It announced no new games for the Nintendo 3DS (and only had two of its own portable titles on the show floor). In fact that entire platform, despite a dedicated conference towards the end of E3, felt like a strange afterthought. It announced only a couple Wii U games, even leaving some of those out of its presentation entirely. Whatever the company’s goals, one of them certainly wasn’t to plant a vision of the future in the eyes of Nintendo fans worldwide.

Nintendo’s failure to win E3 2012 was entirely of its own making. The publisher had momentum headed into the show, and as Microsoft and Sony were stuck highlighting “surprises” everyone had heard about, Nintendo had the promise of being able to show something new, something innovative. Yet what resulted felt like the company was intent on revisiting the same ideas it had presented the year before, albeit with more detail. Curiously the company repeated itself, spending valuable time at multiple presentations going over the same details.

High expectations. Poor presentation. A lack of substance. A narrow focus. Any publisher can be guilty of some of these items at any given E3. Nintendo somehow managed to do all of them in one year, and what’s worse is that it genuinely had some very interesting things to say. It simply said them in the wrong place at the wrong time in the wrong way. It’s certainly true that the company needed to bring more third party announcements, and it certainly could have used a nod towards a future Zelda or Metroid project, but it could have worked with the material it had. It’s as if a company, one that absolutely has mastered the art of revealing products to rabid fans, simply forgot what it’s doing.

In other words, it should have been Nintendo with that black cloth draped over a Wii U controller. Not Apple with its laptop.
 
Wii U is the next Dreamcast. Mark my words.

First to the party... and will be the first to be forgotten as well. 3rd parties are not going to support their system other than maybe some Ubisoft kid games and possibly some EA ports.

 
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Victory was never in their grasp just because they showed a new console.Nintendos history has shown that their consoles never live up to the hype.
 
Hate to say it, but the author has a point. Nintendo has been struggling to convince folks that the wii u is a good system. But they have no one to blame but themselves.

Again look at the history. Imo, it all started wit the GameCube. Look how that was a flop. Wii sold a lot of units, but it didn't have any third party support. Now wii u? I'm sorry, but Arkham City isn't gonna make me get it. For what? I already beat it on PS3.

When it all boils down to it, folks are pretty much feld up with Nintendo. It's like hooking up wit a fine azzz woman wit banging body. Only to be disappointed by her wack azzz sex game. Nintendo did this to themselves. Refusing to upgrade graphics, push for 3rd party support, and just GROWING THE HELL UP is finally hitting them.

I've been a big Nintendo supporter since day 1. But I got burnt by the wii once already. So I'm hesitant about wii u.
 
People said the same thing about the wii. Its this and that. MS is already on their dick. I didn't buy the wii but I don't have fan boy vision either. They sold very well. I like innovation over graphics. I have a home built PC that shits on every console out today, but I also have a 360 and now PS3. There is no point in buying a console just for a graphics upgrade when I own gaming pc. I don't know if I'd buy anything else from MS anyway because their hardware is so shitty. I'm on my 3rd 360. I haven't had the PS3 long but I don't know anyone who had had any problems with them. The wii u is appealing to ms so I'll buy one.
 
Sion.;4526789 said:
KINGOFDAARCADE;4523635 said:
Wii U is the next Dreamcast. Mark my words.

First to the party... and will be the first to be forgotten as well. 3rd parties are not going to support their system other than maybe some Ubisoft kid games and possibly some EA ports.

Alright fam the bolded is just talking PURE SHIT LOOOLOLOLOLOLOLOL GTFOH LOLOoooollolololololl

Wii U is the next Dreamcast.

Early launch... but will be forgotten when 720 and PS4 come out.
 
Real talk... I was expecting something huge as Nintendos E3.... Final Fantasy Versus XV as a Launch title.... or GTAV port as a Launch title and better than the PS3 360 versions.

Nope. Nothing. Not even Mario 3D. No Zelda.

Nintendo lost, and I heard that tablet controller is running up their development bills. Its a huge mistake

 

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